True refraction
A displacement-map filter warps the backdrop behind each panel, so the moving color bends instead of just blurring.
A playground for the frosted, refractive look from visionOS and iOS. Color drifts behind every pane, and the glass bends the light as it passes through. Grab a panel below and throw it around.
Refracted Light
1.52
A displacement-map filter warps the backdrop behind each panel, so the moving color bends instead of just blurring.
Panels lift when grabbed, tilt toward the throw, and carry their momentum until they settle against an edge.
A highlight tracks your cursor across the surface, the way a window catches the sun as you turn it.
Inset edge highlights, ambient shadows, and a faint grain keep the OLED black from ever banding.
Everything here is rendered live with backdrop filters, an SVG displacement map, and spring-driven motion. No images, no video, just the browser and a little physics.